geotoy

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gold leaf membranes
Many thin membrane-like layers enclosed in a spherical area, textured with a base stone-like matte color with shiny streaks of gold.

Created by sampling points in a sphere and only accepting those in very small ranges of a 3D FBM noise function.

The color and roughness shaders are completely procedural, also built using FBM noise functions.  The normal map is not procedural and uses a texture with triplanar mapping.
author: ameo
plasma ring
author: ameo
smooth rippled wall
showing off some of the fancy new `embed_path` builtin features
author: ameo
metal helix
more fun with `embed_path`
author: ameo
metal grid sphere terrain
yet more fun with `embed_path`
author: ameo
twisted metal grate tube
even yet more fun with `embed_path`
author: ameo
beveled arc slug
author: ameo
notched pipe
showing off a bunch of new geoscript features with rail_sweep,
author: ameo
palm tree
author: ameo
abstract waves
author: ameo
skyscraper
author: ameo
Kawaramachi residential building
Kawaramachi residential building, Kawasaki, Japan

https://x.com/RuinVuitton/status/1842509678884041120/photo/1

https://i.ameo.link/dpm.jpeg
author: ameo
silo
author: ameo
shotcrete grid beams
author: ameo
planter
author: ameo
rail_sweep test
author: ameo
sword WIP
author: ameo
bunker
author: ameo
silos
author: ameo
pedestrian bridge
author: ameo
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Geoscript and Geotoy by Casey Primozic 100% Free + Open Source Credits + Acknowledgements